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- /*
- Copyright (C) 1997-2001 Id Software, Inc.
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
- See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
- // vid.h -- video driver defs
-
- typedef struct vrect_s
- {
- int x,y,width,height;
- } vrect_t;
-
- typedef struct
- {
- unsigned width, height; // coordinates from main game
- } viddef_t;
-
- extern viddef_t viddef; // global video state
-
- // Video module initialisation etc
- void VID_Init (void);
- void VID_Shutdown (void);
- void VID_CheckChanges (void);
-
- qboolean VID_GetModeInfo( int *width, int *height, int mode );
- void VID_MenuInit( void );
- void VID_NewWindow( int width, int height );
-
- void VID_MenuInit( void );
- void VID_MenuDraw( void );
- const char *VID_MenuKey( int );
-